Great Games Network
■ Puzzle games · Puzzle destinations

We make great puzzle games, and the places people play them.

Great Games Network builds puzzle games and puzzle destinations for high-value players in tier-1 markets. We develop evergreen puzzles, from solitaire and mahjong to sudoku and crosswords, and run our own sites where people play them in the browser.

3
Puzzle destinations we own and run
12
Puzzle games live across the network
2026
First destination live, March 2026
DK
A Danish company, GreatGamesNetwork ApS
01 What we do

A puzzle games developer that owns its own destinations.

We make only puzzle games, for high-value players in tier-1 markets. We build the games, and we run the sites where they are played.

GAMES

We develop puzzle games

Evergreen puzzles people return to for years: solitaire, mahjong, sudoku, crosswords and word puzzles, alongside original puzzles of our own such as WordSlip.

DESTINATIONS

We own puzzle destinations

Each of our puzzle sites has its own brand, audience and business model, from DailyPlay’s ad-free daily puzzles to free solitaire on SolitairePlace. We deal with our players directly.

03 Approach

Games that stay good for years.

Four principles run through every game and every destination we build.

01

Evergreen by design

We make games people can come back to for years: solitaire, mahjong, sudoku, crosswords and word games, alongside original puzzles of our own. Once a game is polished it needs upkeep, not a stream of features. We build it once and keep it running.

02

Polish is the product

A working game is only the start. What makes people come back is the feel of it: animation, sound and a clear, rewarding response to every move. We put that depth into every game and every page, and we don’t design to manipulate.

03

Made to be easy to play

We design for older adults first, and that makes the games better for everyone: large touch targets, high contrast, readable type, simple navigation and forgiving controls. You can start playing in one click, with no account.

04

Direct to the player

We own the destinations where our games are played, so we deal with our players directly. Privacy is part of the design from the start, and each destination has the business model that suits it.

■ Contact

Want to talk about games, destinations or working together?

[email protected]